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League of Legends Champion Review: Varus, the Arrow of Retribution

I was not sure what to make of Varus when I first saw him, and to be honest, I’m still not sure what to think even after the release vid and seeing him in some live games thanks to the Riot Team’s new SPECTATOR MODE! lol. One bad thing I noticed pretty quick was that

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Site Maintenance Update!

Over the past several days the site has been down for maintenance. We have cleared up the issue and hope that it will not happen again anytime soon, as things seem to be holding up just fine for now. In the meantime, allow us to make up for some lost time by filling you in

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New League of Legends Champion Review: Hecarim, the Shadow of War

Hey, everybody! Stevo here to bring you the scoop on the new Champion, Hecarim. Long story short, this guy looks AWESOME! For starters, the new champion is very mobile. Not only does his passive allow him to ignore unit collision, but his damage responds to movement speed as well. This making stacking MS on him

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League of Legends Hecarim Patch Notes

Welcome summoners! The new patch is finally out, and it brought a lot of new changes with it. We got a new champion, and a couple old ones got tweaked and improved. Let’s take a look and see who got buffed, who got nerfed, and who got tweaked (meaning there was a change made to

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League of Legends Guide: Nasus, The Curator of the Sands

Nasus is one of the oldest and most commonly used champions in the league. He is a recommended melee fighter as well as a pusher, and he does both of these jobs very well. He can be a very valuable addition to almost any team lineup, and is also a lot of fun to learn

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New League of Legends Champion Review: Lulu the Fae Sorceress

Lulu is one of the first support champions to be introduced to the League of Legends in a long time. She is also a testament to how hard the Riot team has been working to create unique and exciting champions in their game. For example, her ability “Glitter Lance” is by far one of the

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League of Legends: Lulu Patch Notes

Hey summoners, welcome to another patch update. Like all patches, this one comes packed with news, some good and some bad. Lifesteal on a couple items took a hard nerf to the face, so keep that in mind next time you play some of your favorite lifesteal dependent champions. But, this was just one of

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Dota 2 Patch Notes – 03/15/2012 – Shadow Demon

GAMEPLAY – Added Shadow Demon! – Updated Dota 2 to 6.74 parity (Tournament mode will be updated to this next week) – Fixed Dust of Appearance not affecting magic immune heroes. – Added support for Shared Unit Control. – Added support for Disable Help. – Fixed illusion kill crediting. – Bane: Fixed Nightmare being able

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Dota 2 Patch Notes: 03/08/2012

GAMEPLAY – Enabled Bane in Captain’s Mode. – Bane: Fixed the attack timing on when Nightmare gets transfered. – Bane: Fixed Enfeeble working on Roshan – Bane: Fixed being unable to attack allied Nightmared heroes to transfer the debuff. – Bane: Fixed Nightmare being able to transfer to towers and wards. – Batrider: Fixed being

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Dota 2 Patch Notes: 3/01/2012 – Bane Elemental

GAMEPLAY – Added Bane! – Added Co-op matchmaking games versus bots. – Fixed bug with kill credit when illusions get the kill. – Charge of Darkness and Wrath of Nature no longer alert the target to attack the caster if the target is far away. – Fixed Mekansm not healing you if it activated right

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